AARD012
5 ALARM AARDVARK MUSIC DRAMATIC_PERCUSSION_&_DRUMS_VOL1DRAMATIC_PERCUSSION_&_DRUMS |
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1. BIDING_TIME_FAST_BPM160_FULL 00:02:00 THUNDEROUS HITS INTERSECT STEADFAST PERCUSSIVE PATTERNS.
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2. BIDING_TIME_FAST_BPM160_MID_PERC_HITS_SDFX_SUB 00:02:00 MID_PERCUSSION_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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3. BIDING_TIME_FAST_BPM160_NO_GLASS_LITE_SDFX_SUB 00:02:00 NO_GLASS_LITE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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4. BIDING_TIME_FAST_BPM160_NO_HITS_REVERSE_SDFX_SUB 00:02:00 NO_HITS_REVERSE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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5. BIDING_TIME_FAST_BPM160_HITS_REVERSE_SDFX_SUB 00:02:00 NO_HITS_REVERSE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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6. BIDING_TIME_FAST_BPM160_GLASS_METALS_STEM 00:02:00 GLASS_METALS_ONLY_STEM_(FAST_VERSION)
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7. BIDING_TIME_FAST_BPM160_HITS_SDFX_STEM 00:02:00 HITS_SDFX_ONLY_STEM_(FAST_VERSION)
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8. BIDING_TIME_FAST_BPM160_METALS_BEAT_STEM 00:02:00 METALS_BEAT_ONLY_STEM_(FAST_VERSION)
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9. CONNECTING_POINTS_FAST_BPM155_FULL 00:01:27 PERSISTENT PERCUSSION IS EMPHASIZED BY BIG, AMBIENT HITS AND FX.
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10. CONNECTING_POINTS_FAST_BPM155_HITS_SDFX_SUB 00:01:27 HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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11. CONNECTING_POINTS_FAST_BPM155_LESS_METALS_NO_HITS_SDFX_SUB 00:01:27 LESS_METALS_NO_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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12. CONNECTING_POINTS_FAST_BPM155_NO_HEART_BEATS_SUB 00:01:27 NO_HEART_BEATS_ALT_SUB_MIX_(FAST_VERSION)
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13. CONNECTING_POINTS_FAST_BPM155_NO_HI_PERC_NO_HITS_SDFX_SUB 00:01:27 NO_HI_PERCUSSION_NO_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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14. CONNECTING_POINTS_FAST_BPM155_NO_HITS_SDFX_SUB 00:01:27 NO_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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15. CONNECTING_POINTS_FAST_BPM155_HEART_BEAT_KICK_STEM 00:01:27 HEART_BEAT_KICK_ONLY_STEM_(FAST_VERSION)
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16. CONNECTING_POINTS_FAST_BPM155_HITS_SDFX_STEM 00:01:27 HITS_SDFX_ONLY_STEM_(FAST_VERSION)
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17. CONNECTING_POINTS_FAST_BPM155_MED_PERC_STEM 00:01:27 MED_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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18. CONNECTING_POINTS_FAST_BPM155_METAL_PERC_STEM 00:01:27 METAL_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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19. IT'S_COMING_FAST_BPM130_FULL 00:02:24 MINIMAL AMBIENCE, WITH INTRIGUING PULSING LOG DRUM, SUSPENSEFUL PERCUSSION, AND BIG HITS, BUILDING HALFWAY TO CLIMACTIC ENDING.
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20. IT'S_COMING_FAST_BPM130_NO_HITS_SUB 00:02:24 NO_HITS_ALT_SUB_MIX_(FAST_VERSION)
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21. IT'S_COMING_FAST_BPM130_LOW_TOMS_HITS_SUB 00:02:24 LOW_TOMS_HITS_ALT_SUB_MIX_(FAST_VERSION)
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22. IT'S_COMING_FAST_BPM130_NO_LOG_DRUM_HIHAT_PULSE_SUB 00:02:24 NO_LOG_DRUM_HIHAT_PULSE_ALT_SUB_MIX_(FAST_VERSION)
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23. IT'S_COMING_FAST_BPM130_NO_LOG_DRUM_HITS_SUB 00:02:24 NO_LOG_DRUM_HITS_ALT_SUB_MIX_(FAST_VERSION)
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24. IT'S_COMING_FAST_BPM130_HI_PERC_STEM 00:02:24 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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25. IT'S_COMING_FAST_BPM130_LOG_DRUM_PULSE_STEM 00:02:24 LOG_DRUM_PULSE_ONLY_STEM_(FAST_VERSION)
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26. JUST_KEEP_MOVING_FAST_BPM158_FULL 00:02:23 STEADY DRUMS AND SYNCOPATED PERCUSSION MARCH FORWARD, WITH DRAMATIC HITS THROUGHOUT.
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27. JUST_KEEP_MOVING_FAST_BPM158_HEART_BEATS_SUB 00:02:23 HEART_BEATS_ALT_SUB_MIX_(FAST_VERSION)
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28. JUST_KEEP_MOVING_FAST_BPM158_LO_DRUMS_HEART_BEATS_HITS_SUB 00:02:23 LO_DRUMS_HEART_BEATS_HITS_ALT_SUB_MIX_(FAST_VERSION)
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29. JUST_KEEP_MOVING_FAST_BPM158_NO_BIG_DRUMS_NO_HITS_NO_WHOOSHES_SUB 00:02:23 NO_BIG_DRUMS_NO_HITS_NO_WHOOSHES_ALT_SUB_MIX_(FAST_VERSION)
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30. JUST_KEEP_MOVING_FAST_BPM158_NO_HATS_NO_MID_DRUMS_SUB 00:02:23 NO_HATS_NO_MID_DRUMS_ALT_SUB_MIX_(FAST_VERSION)
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31. JUST_KEEP_MOVING_FAST_BPM158_NO_HEART_BEATS_SUB 00:02:23 NO_HEART_BEATS_ALT_SUB_MIX_(FAST_VERSION)
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32. JUST_KEEP_MOVING_FAST_BPM158_NO_HITS_NO_WHOOSHES_SUB 00:02:23 NO_HITS_NO_WHOOSHES_ALT_SUB_MIX_(FAST_VERSION)
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33. JUST_KEEP_MOVING_FAST_BPM158_HEART_BEATS_STEM 00:02:23 HEART_BEATS_ONLY_STEM_(FAST_VERSION)
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34. JUST_KEEP_MOVING_FAST_BPM158_HI_PERC_STEM 00:02:23 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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35. JUST_KEEP_MOVING_FAST_BPM158_HITS_WHOOSHES_STEM 00:02:23 HITS_WHOOSHES_ONLY_STEM_(FAST_VERSION)
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36. JUST_KEEP_MOVING_FAST_BPM158_LOW_DRUMS_STEM 00:02:23 LOW_DRUMS_ONLY_STEM_(FAST_VERSION)
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37. NEXT_MOVES_FAST_BPM175_FULL 00:01:33 INSISTENT, TICKING PERCUSSION IS ACCENTED BY HUGE, RESOUNDING HITS.
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38. NEXT_MOVES_FAST_BPM175_NO_HITS_WHOOSHES_SUB 00:01:33 NO_HITS_WHOOSHES_ALT_SUB_MIX_(FAST_VERSION)
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39. NEXT_MOVES_FAST_BPM175_NO_SHAKERS_NO_HITS_LESS_METALS_SUB 00:01:33 NO_SHAKERS_NO_HITS_LESS_METALS_ALT_SUB_MIX_(FAST_VERSION)
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40. NEXT_MOVES_FAST_BPM175_NO_SHAKERS_NO_WHOOSHES_SUB 00:01:33 NO_SHAKERS_NO_WHOOSHES_ALT_SUB_MIX_(FAST_VERSION)
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41. NEXT_MOVES_FAST_BPM175_HITS_WHOOSHES_SUB 00:01:33 HITS_WHOOSHES_ALT_SUB_MIX_(FAST_VERSION)
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42. NEXT_MOVES_FAST_BPM175_HI_PERC_SHAKERS_STEM 00:01:33 HI_PERCUSSION_SHAKERS_ONLY_STEM_(FAST_VERSION)
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43. NEXT_MOVES_FAST_BPM175_HITS_WHOOSHES_STEM 00:01:33 HITS_WHOOSHES_ONLY_STEM_(FAST_VERSION)
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44. NEXT_MOVES_FAST_BPM175_TAMB_LO_METALS_PERC_STEM 00:01:33 TAMBOURINE_LO_METALS_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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45. POWER_SURGE_FAST_BPM160_FULL 00:01:42 STEADY LAYERS OF PERCUSSION ARE ACCENTED BY UNSETTLING YELLING FX AND SUB BASS.
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46. POWER_SURGE_FAST_BPM160_NO_BOOM_DRUM_BOX_NO_TOMS_SUB 00:01:42 NO_BOOM_DRUM_BOX_NO_TOMS_ALT_SUB_MIX_(FAST_VERSION)
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47. POWER_SURGE_FAST_BPM160_NO_BOOM_DRUM_BOX_SUB 00:01:42 NO_BOOM_DRUM_BOX_ALT_SUB_MIX_(FAST_VERSION)
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48. POWER_SURGE_FAST_BPM160_NO_BOOM_SUB 00:01:42 NO_BOOM_ALT_SUB_MIX_(FAST_VERSION)
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49. POWER_SURGE_FAST_BPM160_NO_CLOCKS_NO_CAN_SUB 00:01:42 NO_CLOCKS_NO_CAN_ALT_SUB_MIX_(FAST_VERSION)
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50. POWER_SURGE_FAST_BPM160_TOMS_SDFX_SUB 00:01:42 TOMS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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51. POWER_SURGE_FAST_BPM160_BOOM_CLOCK_SUB 00:01:42 BOOM_CLOCK_ALT_SUB_MIX_(FAST_VERSION)
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52. POWER_SURGE_FAST_BPM160_BOOM_DRUM_BOX_STEM 00:01:42 BOOM_DRUM_BOX_ONLY_STEM_(FAST_VERSION)
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53. POWER_SURGE_FAST_BPM160_CLOCKS_STEM 00:01:42 CLOCKS_ONLY_STEM_(FAST_VERSION)
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54. POWER_SURGE_FAST_BPM160_HITS_SDFX_STEM 00:01:42 HITS_SDFX_ONLY_STEM_(FAST_VERSION)
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55. POWER_SURGE_FAST_BPM160_MID_PERC_STEM 00:01:42 MID_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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56. READY_FOR_ACTION_FAST_BPM115_FULL 00:02:04 UNRELENTING, TICKING PERCUSSION IS JOINED BY HEFTY HITS AND DEEP, BASSY PULSES.
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57. READY_FOR_ACTION_FAST_BPM115_CLOCK_HI_PERC_SUB 00:02:04 CLOCK_HI_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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58. READY_FOR_ACTION_FAST_BPM115_NO_BASS_BIG_DRUMS_NO_SDFX_SUB 00:02:04 NO_BASS_BIG_DRUMS_NO_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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59. READY_FOR_ACTION_FAST_BPM115_NO_BASS_SUB 00:02:04 NO_BASS_ALT_SUB_MIX_(FAST_VERSION)
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60. READY_FOR_ACTION_FAST_BPM115_NO_CLOCK_NO_BASS_NO_SDFX_SUB 00:02:04 NO_CLOCK_NO_BASS_NO_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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61. READY_FOR_ACTION_FAST_BPM115_NO_SDFX_SUB 00:02:04 NO_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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62. READY_FOR_ACTION_FAST_BPM115_BASS_STEM 00:02:04 BASS_ONLY_STEM_(FAST_VERSION)
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63. READY_FOR_ACTION_FAST_BPM115_BIG_LOW_DRUMS_STEM 00:02:04 BIG_LOW_DRUMS_ONLY_STEM_(FAST_VERSION)
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64. READY_FOR_ACTION_FAST_BPM115_CLOCKS_STEM 00:02:04 CLOCKS_ONLY_STEM_(FAST_VERSION)
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65. READY_FOR_ACTION_FAST_BPM115_HI_PERC_STEM 00:02:04 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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66. READY_FOR_ACTION_FAST_BPM115_MID_PERC_STEM 00:02:04 MID_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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67. READY_FOR_ACTION_FAST_BPM115_SDFX_STEM 00:02:04 SDFX_ONLY_STEM_(FAST_VERSION)
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68. SOMEONE'S_KNOCKING_FAST_BPM135_FULL 00:02:03 BEEFY, RESONANT DRUM HITS PUNCTUATE PHRASES OF CLANGY, METALLIC PERCUSSION.
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69. SOMEONE'S_KNOCKING_FAST_BPM135_HITS_SDFX_SUB 00:02:03 HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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70. SOMEONE'S_KNOCKING_FAST_BPM135_NO_GLASS_LITE_PERC_SUB 00:02:03 NO_GLASS_LITE_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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71. SOMEONE'S_KNOCKING_FAST_BPM135_NO_GLASS_PERC_SUB 00:02:03 NO_GLASS_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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72. SOMEONE'S_KNOCKING_FAST_BPM135_NO_HITS_REVSFX_SUB 00:02:03 NO_HITS_REVSFX_ALT_SUB_MIX_(FAST_VERSION)
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73. SOMEONE'S_KNOCKING_FAST_BPM135_NO_LOW_TOMS_SUB 00:02:03 NO_LOW_TOMS_ALT_SUB_MIX_(FAST_VERSION)
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74. SOMEONE'S_KNOCKING_FAST_BPM135_HI_PERC_STEM 00:02:03 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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75. SOMEONE'S_KNOCKING_FAST_BPM135_HITS_SDFX_STEM 00:02:03 HITS_SDFX_ONLY_STEM_(FAST_VERSION)
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76. SOMEONE'S_KNOCKING_FAST_BPM135_LOW_TOMS_LITE_PERC_STEM 00:02:03 LOW_TOMS_LITE_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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77. STAND_BY_FAST_BPM145_FULL 00:01:54 MASSIVE HITS PUNCTUATE INTRIGUING PERCUSSIVE ELEMENTS AND SWIPE FX.
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78. STAND_BY_FAST_BPM145_NO_BIG_HITS_NO_BUSY_PERC_SUB 00:01:54 NO_BIG_HITS_NO_BUSY_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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79. STAND_BY_FAST_BPM145_NO_BIG_HITS_SUB 00:01:54 NO_BIG_HITS_ALT_SUB_MIX_(FAST_VERSION)
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80. STAND_BY_FAST_BPM145_NO_HATS_SUB 00:01:54 NO_HATS_ALT_SUB_MIX_(FAST_VERSION)
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81. STAND_BY_FAST_BPM145_NO_HITS_NO_REVERSE_SDFX_SUB 00:01:54 NO_HITS_NO_REVERSE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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82. STAND_BY_FAST_BPM145_NO_REVERSE_SDFX_SUB 00:01:54 NO_REVERSE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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83. STAND_BY_FAST_BPM145_HITS_REVERSE_SDFX_SUB 00:01:54 HITS_REVERSE_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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84. STAND_BY_FAST_BPM145_HI_PERC_STEM 00:01:54 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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85. STAND_BY_FAST_BPM145_HITS_STEM 00:01:54 HITS_ONLY_STEM_(FAST_VERSION)
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86. STAND_BY_FAST_BPM145_REVERSE_SDFX_STEM 00:01:54 REVERSE_SDFX_ONLY_STEM_(FAST_VERSION)
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87. TUNNEL_VISION_FAST_BPM135_FULL 00:01:51 RHYTHMIC SOUNDSCAPE, FEATURING RESONANT DRUM HITS, STEADILY MARCHING PERCUSSION, AND INTRIGUING ACCENTS.
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88. TUNNEL_VISION_FAST_BPM135_LOW_PERC_HITS_SDFX_SUB 00:01:51 LOW_PERCUSSION_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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89. TUNNEL_VISION_FAST_BPM135_NO_HI_PERC_SUB 00:01:51 NO_HI_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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90. TUNNEL_VISION_FAST_BPM135_NO_HITS_SDFX_SUB 00:01:51 NO_HITS_SDFX_ALT_SUB_MIX_(FAST_VERSION)
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91. TUNNEL_VISION_FAST_BPM135_NO_LOW_PERC_SUB 00:01:51 NO_LOW_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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92. TUNNEL_VISION_FAST_BPM135_NO_MID_PERC_SUB 00:01:51 NO_MID_PERCUSSION_ALT_SUB_MIX_(FAST_VERSION)
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93. TUNNEL_VISION_FAST_BPM135_HI_PERC_STEM 00:01:51 HI_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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94. TUNNEL_VISION_FAST_BPM135_HITS_SDFX_STEM 00:01:51 HITS_SDFX_ONLY_STEM_(FAST_VERSION)
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95. TUNNEL_VISION_FAST_BPM135_LOW_PERC_STEM 00:01:51 LOW_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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96. TUNNEL_VISION_FAST_BPM135_MID_PERC_STEM 00:01:51 MID_PERCUSSION_ONLY_STEM_(FAST_VERSION)
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97. BIDING_TIME_SLOW_BPM118_FULL 00:02:43 THUNDEROUS HITS INTERSECT STEADFAST PERCUSSIVE PATTERNS.
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98. BIDING_TIME_SLOW_BPM118_MID_PERC_HITS_SDFX_SUB 00:02:43 MID_PERCUSSION_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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99. BIDING_TIME_SLOW_BPM118_NO_GLASS_LITE_SDFX_SUB 00:02:43 NO_GLASS_LITE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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100. BIDING_TIME_SLOW_BPM118_NO_HITS_REVERSE_SDFX_SUB 00:02:43 NO_HITS_REVERSE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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101. BIDING_TIME_SLOW_BPM118_HITS_REVERSE_SDFX_SUB 00:02:43 GLASS_METALS_ONLY_STEM_(SLOW_VERSION)
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102. BIDING_TIME_SLOW_BPM118_GLASS_METALS_STEM 00:02:43 HITS_REVERSE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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103. BIDING_TIME_SLOW_BPM118_HITS_SDFX_STEM 00:02:43 HITS_SDFX_ONLY_STEM_(SLOW_VERSION)
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104. BIDING_TIME_SLOW_BPM118_METALS_BEAT_STEM 00:02:43 METALS_BEAT_ONLY_STEM_(SLOW_VERSION)
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105. CONNECTING_POINTS_SLOW_BPM105_FULL 00:02:08 PERSISTENT PERCUSSION IS EMPHASIZED BY BIG, AMBIENT HITS AND FX.
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106. CONNECTING_POINTS_SLOW_BPM105_HITS_SDFX_SUB 00:02:08 HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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107. CONNECTING_POINTS_SLOW_BPM105_LESS_METALS_NO_HITS_SDFX_SUB 00:02:08 LESS_METALS_NO_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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108. CONNECTING_POINTS_SLOW_BPM105_NO_HEART_BEATS_SUB 00:02:08 NO_HEART_BEATS_ALT_SUB_MIX_(SLOW_VERSION)
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109. CONNECTING_POINTS_SLOW_BPM105_NO_HI_PERC_NO_HITS_SDFX_SUB 00:02:08 NO_HI_PERCUSSION_NO_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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110. CONNECTING_POINTS_SLOW_BPM105_NO_HITS_SDFX_SUB 00:02:08 NO_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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111. CONNECTING_POINTS_SLOW_BPM105_HEART_BEAT_KICK_STEM 00:02:08 HEART_BEAT_KICK_ONLY_STEM_(SLOW_VERSION)
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112. CONNECTING_POINTS_SLOW_BPM105_HITS_SDFX_STEM 00:02:08 HITS_SDFX_ONLY_STEM_(SLOW_VERSION)
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113. CONNECTING_POINTS_SLOW_BPM105_MED_PERC_STEM 00:02:08 MED_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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114. CONNECTING_POINTS_SLOW_BPM105_METAL_PERC_STEM 00:02:08 METAL_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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115. IT'S_COMING_SLOW_BPM110_FULL 00:02:50 MINIMAL AMBIENCE, WITH INTRIGUING PULSING LOG DRUM, SUSPENSEFUL PERCUSSION, AND BIG HITS, BUILDING HALFWAY TO CLIMACTIC ENDING.
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116. IT'S_COMING_SLOW_BPM110_LOW_TOMS_HITS_SUB 00:02:50 LOW_TOMS_HITS_ALT_SUB_MIX_(SLOW_VERSION)
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117. IT'S_COMING_SLOW_BPM110_NO_HITS_SUB 00:02:50 NO_HITS_ALT_SUB_MIX_(SLOW_VERSION)
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118. IT'S_COMING_SLOW_BPM110_NO_LOG_DRUM_HIHAT_PULSE_SUB 00:02:50 NO_LOG_DRUM_HIHAT_PULSE_ALT_SUB_MIX_(SLOW_VERSION)
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119. IT'S_COMING_SLOW_BPM110_NO_LOG_DRUM_HITS_SUB 00:02:50 NO_LOG_DRUM_HITS_ALT_SUB_MIX_(SLOW_VERSION)
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120. IT'S_COMING_SLOW_BPM110_HI_PERC_STEM 00:02:50 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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121. IT'S_COMING_SLOW_BPM110_LOG_DRUM_PULSE_STEM 00:02:50 LOG_DRUM_PULSE_ONLY_STEM_(SLOW_VERSION)
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122. JUST_KEEP_MOVING_SLOW_BPM135_FULL 00:02:47 STEADY DRUMS AND SYNCOPATED PERCUSSION MARCH FORWARD, WITH DRAMATIC HITS THROUGHOUT.
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123. JUST_KEEP_MOVING_SLOW_BPM135_HEART_BEATS_SUB 00:02:47 HEART_BEATS_ALT_SUB_MIX_(SLOW_VERSION)
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124. JUST_KEEP_MOVING_SLOW_BPM135_LO_DRUMS_HEART_BEATS_HITS_SUB 00:02:47 LO_DRUMS_HEART_BEATS_HITS_ALT_SUB_MIX_(SLOW_VERSION)
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125. JUST_KEEP_MOVING_SLOW_BPM135_NO_BIG_DRUMS_NO_HITS_NO_WHOOSHES_SUB 00:02:47 NO_BIG_DRUMS_NO_HITS_NO_WHOOSHES_ALT_SUB_MIX_(SLOW_VERSION)
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126. JUST_KEEP_MOVING_SLOW_BPM135_NO_HATS_NO_MID_DRUMS_SUB 00:02:47 NO_HATS_NO_MID_DRUMS_ALT_SUB_MIX_(SLOW_VERSION)
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127. JUST_KEEP_MOVING_SLOW_BPM135_NO_HEART_BEATS_SUB 00:02:47 NO_HEART_BEATS_ALT_SUB_MIX_(SLOW_VERSION)
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128. JUST_KEEP_MOVING_SLOW_BPM135_NO_HITS_NO_WHOOSHES_SUB 00:02:47 NO_HITS_NO_WHOOSHES_ALT_SUB_MIX_(SLOW_VERSION)
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129. JUST_KEEP_MOVING_SLOW_BPM135_HEART_BEATS_STEM 00:02:47 HEART_BEATS_ONLY_STEM_(SLOW_VERSION)
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130. JUST_KEEP_MOVING_SLOW_BPM135_HI_PERC_STEM 00:02:47 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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131. JUST_KEEP_MOVING_SLOW_BPM135_HITS_WHOOSHES_STEM 00:02:47 HITS_WHOOSHES_ONLY_STEM_(SLOW_VERSION)
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132. JUST_KEEP_MOVING_SLOW_BPM135_LOW_DRUMS_STEM 00:02:47 LOW_DRUMS_ONLY_STEM_(SLOW_VERSION)
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133. NEXT_MOVES_SLOW_BPM110_FULL 00:02:28 INSISTENT, TICKING PERCUSSION IS ACCENTED BY HUGE, RESOUNDING HITS.
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134. NEXT_MOVES_SLOW_BPM110_NO_HITS_WHOOSHES_SUB 00:02:28 NO_HITS_WHOOSHES_ALT_SUB_MIX_(SLOW_VERSION)
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135. NEXT_MOVES_SLOW_BPM110_NO_SHAKERS_NO_HITS_LESS_METALS_SUB 00:02:28 NO_SHAKERS_NO_HITS_LESS_METALS_ALT_SUB_MIX_(SLOW_VERSION)
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136. NEXT_MOVES_SLOW_BPM110_NO_SHAKERS_NO_WHOOSHES_SUB 00:02:28 NO_SHAKERS_NO_WHOOSHES_ALT_SUB_MIX_(SLOW_VERSION)
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137. NEXT_MOVES_SLOW_BPM110_HITS_WHOOSHES_SUB 00:02:28 HITS_WHOOSHES_ALT_SUB_MIX_(SLOW_VERSION)
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138. NEXT_MOVES_SLOW_BPM110_HI_PERC_SHAKERS_STEM 00:02:28 HI_PERCUSSION_SHAKERS_ONLY_STEM_(SLOW_VERSION)
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139. NEXT_MOVES_SLOW_BPM110_HITS_WHOOSHES_STEM 00:02:28 HITS_WHOOSHES_ONLY_STEM_(SLOW_VERSION)
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140. NEXT_MOVES_SLOW_BPM110_TAMB_LO_METALS_PERC_STEM 00:02:28 TAMBOURINE_LO_METALS_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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141. POWER_SURGE_SLOW_BPM120_FULL 00:02:16 STEADY LAYERS OF PERCUSSION ARE ACCENTED BY UNSETTLING YELLING FX AND SUB BASS.
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142. POWER_SURGE_SLOW_BPM120_NO_BOOM_DRUM_BOX_NO_TOMS_SUB 00:02:16 NO_BOOM_DRUM_BOX_NO_TOMS_ALT_SUB_MIX_(SLOW_VERSION)
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143. POWER_SURGE_SLOW_BPM120_NO_BOOM_DRUM_BOX_SUB 00:02:16 NO_BOOM_DRUM_BOX_ALT_SUB_MIX_(SLOW_VERSION)
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144. POWER_SURGE_SLOW_BPM120_NO_BOOM_SUB 00:02:16 NO_BOOM_ALT_SUB_MIX_(SLOW_VERSION)
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145. POWER_SURGE_SLOW_BPM120_NO_CLOCKS_NO_CAN_SUB 00:02:16 NO_CLOCKS_NO_CAN_ALT_SUB_MIX_(SLOW_VERSION)
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146. POWER_SURGE_SLOW_BPM120_TOMS_SDFX_SUB 00:02:16 TOMS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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147. POWER_SURGE_SLOW_BPM120_BOOM_CLOCK_SUB 00:02:16 BOOM_CLOCK_ALT_SUB_MIX_(SLOW_VERSION)
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148. POWER_SURGE_SLOW_BPM120_BOOM_DRUM_BOX_STEM 00:02:16 BOOM_DRUM_BOX_ONLY_STEM_(SLOW_VERSION)
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149. POWER_SURGE_SLOW_BPM120_CLOCKS_STEM 00:02:16 CLOCKS_ONLY_STEM_(SLOW_VERSION)
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150. POWER_SURGE_SLOW_BPM120_HITS_SDFX_STEM 00:02:16 HITS_SDFX_ONLY_STEM_(SLOW_VERSION)
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151. POWER_SURGE_SLOW_BPM120_MID_PERC_STEM 00:02:16 MID_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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152. READY_FOR_ACTION_SLOW_BPM85_FULL 00:02:48 UNRELENTING, TICKING PERCUSSION IS JOINED BY HEFTY HITS AND DEEP, BASSY PULSES.
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153. READY_FOR_ACTION_SLOW_BPM85_CLOCK_HI_PERC_SUB 00:02:48 CLOCK_HI_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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154. READY_FOR_ACTION_SLOW_BPM85_NO_BASS_BIG_DRUMS_NO_SDFX_SUB 00:02:48 NO_BASS_BIG_DRUMS_NO_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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155. READY_FOR_ACTION_SLOW_BPM85_NO_BASS_SUB 00:02:48 NO_BASS_ALT_SUB_MIX_(SLOW_VERSION)
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156. READY_FOR_ACTION_SLOW_BPM85_NO_CLOCK_NO_BASS_NO_SDFX_SUB 00:02:48 NO_CLOCK_NO_BASS_NO_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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157. READY_FOR_ACTION_SLOW_BPM85_NO_SDFX_SUB 00:02:48 NO_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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158. READY_FOR_ACTION_SLOW_BPM85_BASS_STEM 00:02:48 BASS_ONLY_STEM_(SLOW_VERSION)
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159. READY_FOR_ACTION_SLOW_BPM85_BIG_LOW_DRUMS_STEM 00:02:48 BIG_LOW_DRUMS_ONLY_STEM_(SLOW_VERSION)
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160. READY_FOR_ACTION_SLOW_BPM85_CLOCKS_STEM 00:02:48 CLOCKS_ONLY_STEM_(SLOW_VERSION)
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161. READY_FOR_ACTION_SLOW_BPM85_HI_PERC_STEM 00:02:48 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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162. READY_FOR_ACTION_SLOW_BPM85_MID_PERC_STEM 00:02:48 MID_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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163. READY_FOR_ACTION_SLOW_BPM85_SDFX_STEM 00:02:48 SDFX_ONLY_STEM_(SLOW_VERSION)
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164. SOMEONE'S_KNOCKING_SLOW_BPM112_FULL 00:02:28 BEEFY, RESONANT DRUM HITS PUNCTUATE PHRASES OF CLANGY, METALLIC PERCUSSION.
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165. SOMEONE'S_KNOCKING_SLOW_BPM112_HITS_SDFX_SUB 00:02:28 HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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166. SOMEONE'S_KNOCKING_SLOW_BPM112_NO_GLASS_LITE_PERC_SUB 00:02:28 NO_GLASS_LITE_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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167. SOMEONE'S_KNOCKING_SLOW_BPM112_NO_GLASS_PERC_SUB 00:02:28 NO_GLASS_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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168. SOMEONE'S_KNOCKING_SLOW_BPM112_NO_HITS_REVSFX_SUB 00:02:28 NO_HITS_REVSFX_ALT_SUB_MIX_(SLOW_VERSION)
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169. SOMEONE'S_KNOCKING_SLOW_BPM112_NO_LOW_TOMS_SUB 00:02:28 NO_LOW_TOMS_ALT_SUB_MIX_(SLOW_VERSION)
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170. SOMEONE'S_KNOCKING_SLOW_BPM112_HI_PERC_STEM 00:02:28 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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171. SOMEONE'S_KNOCKING_SLOW_BPM112_HITS_SDFX_STEM 00:02:28 HITS_SDFX_ONLY_STEM_(SLOW_VERSION)
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172. SOMEONE'S_KNOCKING_SLOW_BPM112_LOW_TOMS_LITE_PERC_STEM 00:02:28 LOW_TOMS_LITE_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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173. STAND_BY_SLOW_BPM115_FULL 00:02:23 MASSIVE HITS PUNCTUATE INTRIGUING PERCUSSIVE ELEMENTS AND SWIPE FX.
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174. STAND_BY_SLOW_BPM115_NO_BIG_HITS_NO_BUSY_PERC_SUB 00:02:23 NO_BIG_HITS_NO_BUSY_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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175. STAND_BY_SLOW_BPM115_NO_BIG_HITS_SUB 00:02:23 NO_BIG_HITS_ALT_SUB_MIX_(SLOW_VERSION)
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176. STAND_BY_SLOW_BPM115_NO_HATS_SUB 00:02:23 NO_HATS_ALT_SUB_MIX_(SLOW_VERSION)
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177. STAND_BY_SLOW_BPM115_NO_HITS_NO_REVERSE_SDFX_SUB 00:02:23 NO_HITS_NO_REVERSE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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178. STAND_BY_SLOW_BPM115_NO_REVERSE_SDFX_SUB 00:02:23 NO_REVERSE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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179. STAND_BY_SLOW_BPM115_HITS_REVERSE_SDFX_SUB 00:02:23 HITS_REVERSE_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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180. STAND_BY_SLOW_BPM115_HI_PERC_STEM 00:02:23 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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181. STAND_BY_SLOW_BPM115_HITS_STEM 00:02:23 HITS_ONLY_STEM_(SLOW_VERSION)
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182. STAND_BY_SLOW_BPM115_REVERSE_SDFX_STEM 00:02:23 REVERSE_SDFX_ONLY_STEM_(SLOW_VERSION)
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183. TUNNEL_VISION_SLOW_BPM102_FULL 00:02:21 RHYTHMIC SOUNDSCAPE, FEATURING RESONANT DRUM HITS, STEADILY MARCHING PERCUSSION, AND INTRIGUING ACCENTS.
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184. TUNNEL_VISION_SLOW_BPM102_LOW_PERC_HITS_SDFX_SUB 00:02:21 LOW_PERCUSSION_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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185. TUNNEL_VISION_SLOW_BPM102_NO_HI_PERC_SUB 00:02:21 NO_HI_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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186. TUNNEL_VISION_SLOW_BPM102_NO_HITS_SDFX_SUB 00:02:21 NO_HITS_SDFX_ALT_SUB_MIX_(SLOW_VERSION)
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187. TUNNEL_VISION_SLOW_BPM102_NO_LOW_PERC_SUB 00:02:21 NO_LOW_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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188. TUNNEL_VISION_SLOW_BPM102_NO_MID_PERC_SUB 00:02:21 NO_MID_PERCUSSION_ALT_SUB_MIX_(SLOW_VERSION)
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189. TUNNEL_VISION_SLOW_BPM102_HI_PERC_STEM 00:02:21 HI_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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190. TUNNEL_VISION_SLOW_BPM102_HITS_SDFX_STEM 00:02:21 HITS_SDFX_ONLY_STEM_(SLOW_VERSION)
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191. TUNNEL_VISION_SLOW_BPM102_LOW_PERC_STEM 00:02:21 LOW_PERCUSSION_ONLY_STEM_(SLOW_VERSION)
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192. TUNNEL_VISION_SLOW_BPM102_MID_PERC_STEM 00:02:21 MID_PERCUSSION_ONLY_STEM_(SLOW_VERSION)