SCDV0823
SONOTON SONOTON VANGUARD - SCDV GAME SHOW - Winners & LosersTension, excitement, questions, answers, winners and losers in contemporary loopable musical settings for Reality, Quiz and Game Shows. |
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1. THE QUESTION A 00:04:01 GUESSWORK SUSPENSE PAD WITH SLOWLY TICKING PERCUSSION, LOOPABLE. 66 BPM (GMIN)
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4. WIN THE GAME A 00:03:15 URGING TENSION DRAMA DRONE WITH PERCUSSION. QUIZ AND GAME SHOWS, LOOPABLE. 62 BPM (AMIN)
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7. HURRY, HURRY A 00:01:40 DRIVING QUESTIONING UNDERSCORE BUILDING TO LOSER ENDING. QUIZ AND GAME SHOWS. 116 BPM (DMIN)
8. HURRY, HURRY B 00:01:39 GENERAL_UNDERSCORE
9. HURRY, HURRY C 00:00:10 STING
10. HURRY, HURRY D 00:00:08 STING
11. HURRY, HURRY E 00:00:06 STING
12. HURRY, HURRY F 00:01:36 GENERAL_UNDERSCORE
13. HURRY, HURRY G 00:00:55 GENERAL_UNDERSCORE
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14. COMPETITION A 00:00:44 HEROIC ACTION BUILDING TO ORCHESTRAL CLIMAX WITH CHOIR. TOUGH COMPETITION IN GAME SHOWS AND REALITY TV. 90 BPM (EMIN)
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16. QUIZ CONSIDERATION A 00:01:25 BUILDING SUSPENSE GROOVE WITH FRAGMENTARY THEME TO LOSER ENDING. QUIZ AND GAME SHOWS. 100 BPM (FMIN)
17. QUIZ CONSIDERATION B 00:00:07 STING
18. QUIZ CONSIDERATION C 00:01:22 GENERAL_UNDERSCORE
19. QUIZ CONSIDERATION D 00:00:07 STING
20. QUIZ CONSIDERATION E 00:01:22 GENERAL_UNDERSCORE
21. QUIZ CONSIDERATION F 00:01:19 LIGHT
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22. WHO IS THE WINNER? A 00:01:29 ENERGETIC GROOVE WITH RISING SYNTHS. 120 BPM (GMIN)
23. WHO IS THE WINNER? B 00:01:29 GENERAL_UNDERSCORE
24. WHO IS THE WINNER? C 00:01:29 RYTHMIC_UNDERSCORE
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25. ELAPSING TIME A 00:01:41 ELAPSING TIME IN QUIZ AND GAME SHOWS. SLOWLY BUILDING AND RISING UNDERSCORE. 104 BPM (CMIN)
26. ELAPSING TIME B 00:01:46 GENERAL_UNDERSCORE
27. ELAPSING TIME C 00:01:49 GENERAL_UNDERSCORE
28. ELAPSING TIME D 00:00:09 STING
29. ELAPSING TIME E 00:00:11 STING
30. ELAPSING TIME F 00:00:12 STING
31. ELAPSING TIME G 00:01:41 RYTHMIC_UNDERSCORE
32. ELAPSING TIME H 00:01:41 GENERAL_UNDERSCORE
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33. USE YOUR HEAD A 00:01:33 CONTESTANTS THINKING, GUESSING AGAINST THE CLOCK, LOOPABLE REPETITIVE PIANO THEME. 60 BPM (FMIN)
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36. BIDING TIME A 00:01:42 THOUGHTFUL AND BROODING PIANO PATTERN WITH PERCUSSION AND PIZZICATO STRINGS, LOOPABLE. 90 BPM (AMIN)
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38. GAME SHOW ACTION A 00:01:18 FAST DRAMATIC COMPETITION GROOVE, GAME SHOW ACTION WITH DANGEROUS TASKS, LOOPABLE. 132 BPM (EMIN)
39. GAME SHOW ACTION B 00:00:07 STING
40. GAME SHOW ACTION C 00:00:15 COMMERCIAL
41. GAME SHOW ACTION D 00:01:18 RYTHMIC_UNDERSCORE
42. GAME SHOW ACTION E 00:01:17 GENERAL_UNDERSCORE
43. GAME SHOW ACTION F 00:01:17 LIGHT
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44. READY STEADY GO A 00:00:45 READY, STEADY, GO, LOOPABLE ACTION IN GAME SHOWS. 125 BPM (BMAJ)
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47. BIG QUIZ TENSION A 00:01:54 REPETITIVE QUIZ TENSION, LOOPABLE. 120 BPM (CMAJ)
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49. QUIZ SUSPENSE A 00:01:51 RISING EDM TENSION GROOVE. 108 BPM (FMIN)
50. QUIZ SUSPENSE B 00:01:55 GENERAL_UNDERSCORE
51. QUIZ SUSPENSE C 00:00:08 STING
52. QUIZ SUSPENSE D 00:01:52 GENERAL_UNDERSCORE
53. QUIZ SUSPENSE E 00:00:07 STING
54. QUIZ SUSPENSE F 00:01:51 RYTHMIC_UNDERSCORE
55. QUIZ SUSPENSE G 00:01:51 RYTHMIC_UNDERSCORE
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56. WHO WILL WIN? A 00:01:49 STEALTHY, ANTICIPATORY AND MYSTERIOUS PIANO PATTERN FOR QUIZ AND GAME SHOWS, LOOPABLE. 85 BPM (AMIN)
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59. WINNER STING A 00:00:09 RISING STING FOR THE WINNERS. QUIZ AND GAME SHOWS. (DMAJ)
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61. LOSER STING A 00:00:13 SAD QUIRKY LOSER STING. QUIZ AND GAME SHOWS. (EMIN)