UBM2261
UBM UBM UBM 2261 The HustlerFunky, retro and jazzy tunes that work perfectly for movies on casinos, gangsters and trickeries. |
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1. ART HEIST 00:01:53 CLASSICAL HAMMOND SOUND COMBINED WITH DRUMS, TRUMPETS, SAXOPHONE AND BASS. WORKS FOR IMAGES OF A VISIT IN A CASINO.
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3. AURIC HAVERSHAM 00:02:03 DYNAMIC START THAT IS ACCENTUATED BY ORGAN AND TRUMPETS. GIVES A POSTIVE FEELING OF SELFCONFIDENCE. WORKS FOR IMAGES OF SHADY DEALS AND CLEVER BANDITS.
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5. CHOOSING MARKS 00:01:30 STARTS WITH BASS. MID-TEMPO TRACK. SONG BECOMES MORE DYNAMIC AND WORKS FOR IMAGES OF SMART THIEVES AND THE IMPLEMENTATION OF A PROPERLY PLANNED ROBBERY.
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7. COLLAR CON A 00:02:19 CALM, RELAXED TRACK, THAT GIVES THE IMPRESSION AS IF A BIG EVENT COULD BE IMMINENT. LOOPABLE WITH DRUMS, SYNTHESIZER, BASS AND ORGAN.
8. COLLAR CON A 00:02:03 ALTERNATIVE
9. COLLAR CON B 00:02:51 MAIN
10. COLLAR CON B 00:02:06 ALTERNATIVE
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11. CON ARTIST 00:01:57 FUNKY, GROOVY SOUND WITH MEDIUM TEMPO. CREATES A FEELING OF SELFCONFIDENCE, COOLNESS AND LIGHT TENSION.
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13. COUNTERFEITERS 00:02:45 LOOPABLE, CALM AND DISTURBING UNTIL 0:40 MIN. BECOMES MORE DYNAMIC. COOL SOUND THAT IS IDEAL FOR ACTION SCENES AND FUN TIMES.
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15. DECEPTIONS 00:02:26 TRACK WITH A CALM BEGINNING AND LOOPABLE SEQUENCES. DRUMS SET IN AND CREATE A VINTAGE BAND SOUND WITH FUNKY ELEMENTS.
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17. ESCAPE 00:03:04 FUNKY SOUND WHICH IS ACCENTUATED BY ORGAN, DRUMS, TRUMPETS AND ELECTRIC GUITAR.
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18. HAPPY ENDING 00:02:21 SEDUCTIVE SOUND THAT IS ACCENTUATED BY BASS, DRUMS AND ELECTRIC GUITAR. CREATES A POSITIVE MOOD AS IN THE CASE OF A HAPPY ENDING OF A HOLLYWOOD MOVIE.
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19. LONG CON 00:01:56 TRACK THAT IS ACCENTUATED BY DRUMS, BASS, ORGAN AND ELECTRIC GUITAR.
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21. MASTERPLAN 00:02:00 CALM TRACK THAT WORKS FOR IMAGES OF A TRIP THROUGH SLEEPY LAS VEGAS AFTER A NIGHT OF PARTYING. LOOPABLE WITH DRUMS, E-GUITAR AND TRANSVERSE FLUTE.
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23. MEET THE TEAM 00:02:13 A DISTANT SOUND OF SAXOPHONE AT A STREET FESTIVAL WITH A LOT OF VISITORS INITIATES THIS TRACK. GUITAR, DRUMS AND TRUMPETS SET IN AND CREATE A POSITIVE MOOD.
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24. PICKPOCKET 00:02:03 SONG STARTS ECHOING AND WITH TRUMPETS. WORKS FOR IMAGES OF A ROUTE 66 ROADTRIP WITH THE DESTINATION LAS VEGAS.
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25. RECON MISSION 00:02:01 CALM DRUMS COMPARED WITH BASS CREATE A SUSPENSFUL AND NERVE-RACKING MOOD. TRUMPETS SET IN AND THE TRACK GETS MORE DYNAMIC.
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27. REPLICA 00:02:41 BASS, GUITAR AND DRUMS CREATE A SUSPENSFUL ATMOSPHERE. CON ARTISTS SPY ON THEIR POTENTIAL VICTIM.
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30. SPY OUT 00:01:25 GANGSTERS SPY ON A NEW CASINO TO ATTACK. DRUMS, TRUMPETS AND BASS CREATE A CONFIDENT ATMOSPHERE.
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32. STAVRO PENNYWHISTLE 00:02:28 A TRACK THAT IS ACCENTUATED BY HAMMOND ORGAN. A MOLE AT THE POLICE PROTECTS THE THIEFS FROM BEING CAUGHT.
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34. THE DUKE 00:01:22 LOOPABLE BEGINNING IS BROKEN BY TRUMPETS. DRUMS AND FUNK GUITAR WORK FOR IMAGES OF FRAUD.
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35. THE PLAN 00:02:05 THE THIEVES HATCH A PLAN. DYNAMIC TRACK WITH TRUMPET, GUITAR AND DRUMS.
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36. THE VAULT 00:01:43 BASS, DRUMS, ORGAN AND TRANSVERSE FLUTE ACCENTUATE THIS DYNAMIC TRACK. MIDTEMPO.
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38. TIPTOE 00:02:12 SLOW TRACK, THAT CREATES A SUSPENSEFUL ATMOSPHERE. ACCENTUATED BY BASS, DRUMS AND TRUMPETS. THE THIEVES NEED TO STAY CALM IN ORDER NOT BE CATCHED BY THE POLICE.